Course Information

  • Sessions 2 days
  • Duration 15 hrs
  • Level Beginner
  • Assessment NA

Venue

12 Woodlands Square #07-85/86/87 Woods Square Tower 1, Singapore 737715. 5 mins walk from Woodlands (NS9) MRT station.

The venue is disabled-friendly.

Course Brochure

Certification

  • Certificate of Achievement from Tertiary Infotech Academy Pte Ltd - Upon meeting at least 75% attendance and passing the assessment(s), participants will receive a Certificate of Achievement from Tertiary Infotech Academy Pte Ltd.

AI Vibe Coding for Game Development

Course Code: C674
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What's This Course About

AI Vibe Coding for Game Development is a hands-on course that teaches participants how to rapidly design, develop, and prototype games using AI-powered coding assistants and modern game development tools. Instead of spending excessive time writing repetitive code, participants will learn how to leverage Generative AI to accelerate game development while understanding the fundamental principles of game design, programming, and interactive media.

The course begins with the fundamentals of game development, including project setup, game architecture, level design, asset management, gameplay mechanics, physics, animation, and user interface design. Participants will use AI coding assistants to generate, explain, debug, and optimise game scripts, enabling them to build game features faster while maintaining code quality and consistency.

Building on these foundations, participants will develop interactive gameplay systems such as player controls, character movement, collision detection, scoring systems, inventory management, AI-controlled characters, and event-driven game logic. They will also learn to create engaging game environments by integrating animations, audio, visual effects, and interactive objects including doors, switches, elevators, and collectibles.

Throughout the course, participants will adopt a Vibe Coding workflow that combines AI-assisted development with iterative design, testing, debugging, and optimisation. They will learn effective prompt engineering techniques for game development, best practices for AI-assisted coding, code refactoring, and performance optimisation to create efficient and maintainable game projects.

By the end of the course, participants will be able to confidently design, build, test, debug, and refine complete game prototypes using AI-assisted development tools, significantly improving productivity while producing engaging games for desktop, mobile, or other supported platforms.

Funding Options

No funding is available for this course

For WSQ funding, please checkout the details at WSQ - AI Vibe Coding for Game Development

Course Fee

$700.00 (GST-exclusive)
$763.00 (GST-inclusive)

Course Date

Course Time

* Required Fields

Additional Note

Please bring your own laptop for hands-on training. If you don't have laptop, we can provide spare laptop for training use.

Post-Course Support

  • We provide free consultation related to the subject matter after the course.
  • Please email your queries to enquiry@tertiaryinfotech.com and we will forward your queries to the subject matter experts.

Cancellation & Reschedule Policy

  • You can register your interest without upfront payment. There is no penalty for withdrawal of the course before the class commences.
  • We reserve the right to cancel or re-schedule the course due to unforeseen circumstances. If the course is cancelled, we will refund 100% for any paid amount.
  • Note the venue of the training is subject to changes due to availability of the classroom.

Course Details

Course Details

What You'll Learn

Topic 1: AI Vibe Coding Fundamentals for Game Development

Topic 2: Building Interactive Gameplay and Game Systems

Topic 3: AI-Assisted Testing, Optimization, and Game Deployment

Course Info

Promotion Code

Your will get 10% discount voucher for 2nd course onwards if you write us a Google review.

Minimum Entry Requirement

Knowledge and Skills

  • Able to operate using computer functions
  • Minimum 3 GCE ‘O’ Levels Passes including English or WPL Level 5 (Average of Reading, Listening, Speaking & Writing Scores)

Attitude

  • Positive Learning Attitude
  • Enthusiastic Learner

Experience

  • Minimum of 1 year of working experience.

Target Age Group: 21-65 years old

Minimum Software/Hardware Requirement

Software:

You can download and install the following software:

Hardware: Windows and Mac Laptops

Job Roles

Job Roles

  • Junior Unity Developer
  • Unity C# Programmer
  • Game Designer (Entry Level)
  • 3D Game Prototype Developer
  • Mobile Game Developer
  • Unity Developer (Entry Level)
  • Game Tester & QA Specialist
  • Junior Game Programmer
  • Game Scripting Assistant
  • Technical Artist for Unity Projects
  • Level Designer
  • AR/VR Developer (Entry Level)
  • Indie Game Developer
  • Game UI/UX Designer (Entry Level)
  • Interactive Media Developer
  • Junior AR/VR Content Creator
  • Assistant Game Development Tutor
  • Unity Freelance Developer
  • Game Content Creator
  • Game Production Assistant

Trainers

Trainers

He is a ACTA Certified game developer with more than t0 years experience in game development using Unity and Unreal.

Jyoti Chopra is an experienced AutoCAD instructor and design professional with extensive expertise in architectural design, furniture design, simulation, and 3D visualization. She has worked on projects involving technical drawing, space planning, and digital prototyping, helping learners and organizations develop skills in design documentation and visualization. Her teaching is grounded in industry-relevant experience, ensuring participants acquire both creativity and technical proficiency. As a trainer, Jyoti has taught WSQ and professional courses in AutoCAD, graphic design, and 3D modeling, emphasizing practical application and portfolio-ready outputs. She leverages real-world case studies and design projects to help learners master AutoCAD tools and apply them to diverse industries. Her facilitation style encourages creativity, precision, and efficiency, enabling participants to confidently use design software for both academic and professional growth.

Dr. Alfred Ang is the founder of Tertiary Courses. He is a serial entrepreneur. He founded OSWeb2Design Singapore Pte Ltd in 2007 offering web development, e-commerce store development, graphics design, ebook publishing, mobile apps development, and digital marketing services. He established the first online gardening store in Singapore, Eco City Hydroponics Pte Ltd in 2000, offering a wide range of gardening products such as seeds, plant nutrients, hydroponics kits etc. Eco City Hydroponics has become the most popular and successful gardening store in Singapore. He founded Tertiary Infotech Pte Ltd in 2012 and transformed the business to a training platform, Tertiary Courses in 2014. Tertiary Courses offers a wide range of SkillsFuture courses for PMETs to upgrade their skills and knowledge. He also established Tertiary Courses Malaysia in 2016. He also founded Tertiary Robotics in 2015 offering Arduino, Raspberry Pi, Microbit and Robotics products
Dr. Alfred Ang earned his Ph.D. from National University of Singapore in 2000, majoring in Electrical and Electronics Engineering. He also completed an online MBA course with U21 Global based in Australia. He obtained his B.Sc (Hons) from National University of Singapore in 1992, majoring in Physics. He topped his Physics cohort for 3 consecutive years and funded his degree study with Book price, awards and tuition. He has worked in Defence, Electronics and Semiconductor Industries. His current interests include Machine Learning, Deep Learning, Artificial Intelligence, Internet of Things, Robotics and Programming.
Dr. Alfred Ang is IBM certified instructor for AI Practitioners course. He is a ACTA certified trainer and DACE certified curriculum developer. He was Distinguished Toastmasters (DTM) and Senior Member of IEEE. He has published more than 20 peer reviewed papers and co-inventors for more than 20 inventions.
 

Review

Customer Reviews (17)

will recommend Review by Course Participant/Trainee
1. Do you find the course meet your expectation?
2. Do you find the trainer knowledgeable in this subject?
3. How do you find the training environment
. (Posted on 3/5/2023)
Trainer is helpful as he tries to make the topic easier to understand for layman people. Review by Course Participant/Trainee
1. Do you find the course meet your expectation?
2. Do you find the trainer knowledgeable in this subject?
3. How do you find the training environment
Trainer is helpful as he tries to make the topic easier to understand for layman people. (Posted on 2/11/2023)
will recommend Review by Course Participant/Trainee
1. Do you find the course meet your expectation?
2. Do you find the trainer knowledgeable in this subject?
3. How do you find the training environment
. (Posted on 12/22/2022)
will recommend Review by Course Participant/Trainee
1. Do you find the course meet your expectation?
2. Do you find the trainer knowledgeable in this subject?
3. How do you find the training environment
. (Posted on 12/22/2022)
will recommend Review by Course Participant/Trainee
1. Do you find the course meet your expectation?
2. Do you find the trainer knowledgeable in this subject?
3. How do you find the training environment
Possible to loan laptops to students for the course (Posted on 5/9/2022)

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