Course Details
Course Details
What You'll Learn
Topic 1: AI Vibe Coding Fundamentals for Game Development
Topic 2: Building Interactive Gameplay and Game Systems
Topic 3: AI-Assisted Testing, Optimization, and Game Deployment
Assessment
- Written Exam
- Practical Exam
Course Info
Promotion Code
Your will get 10% discount voucher for 2nd course onwards if you write us a Google review.
Minimum Entry Requirement
Knowledge and Skills
- Able to operate using computer functions
- Minimum 3 GCE ‘O’ Levels Passes including English or WPL Level 5 (Average of Reading, Listening, Speaking & Writing Scores)
Attitude
- Positive Learning Attitude
- Enthusiastic Learner
Experience
- Minimum of 1 year of working experience.
Target Age Group: 18-65 years old
Minimum Software/Hardware Requirement
Software:
TBD
Hardware: Window or Mac Laptops
Job Roles
Job Roles
- Kitchen Manager
- Restaurant Supervisor
- Food Service Compliance Officer
- Health and Safety Coordinator
- F&B Operations Manager
- Executive Chef
- Catering Manager
- Food Safety Inspector
- Quality Control Supervisor
- Hotel General Manager
- Fast Food Store Manager
- Food Production Manager
- Environmental Health Officer
- F&B Training and Development Specialist
- Food and Beverage Director
Trainers
Trainers
Chau Zheng Wei, Justin is a game programmer and interactive media developer with deep expertise in Unreal Engine, Unity, and real-time 3D application design. With a background in computer science and digital arts, Justin has developed a diverse portfolio of projects that include interactive simulations, 3D environments, and AI-driven gameplay mechanics. He has collaborated on multidisciplinary projects across education and entertainment sectors, integrating storytelling, design, and coding into engaging interactive experiences. His technical expertise spans C++, Blueprints, and game physics, supported by a strong foundation in UI/UX for interactive media.
In this course, Justin focuses on helping learners acquire core technical and programming skills in Unreal Engine, emphasizing logic building, visual scripting, and optimization techniques. His teaching approach combines theory with practical coding exercises to foster creativity and problem-solving in game development. Learners gain hands-on experience building functional prototypes and developing the confidence to continue advancing in the game design and development field.
Dr. Alfred Ang is a distinguished technology educator, researcher, and entrepreneur with more than 25 years of experience across IT, AI, and software development. He holds a PhD in Electrical Engineering from the National University of Singapore, an MEng from NTU, and an MBA from Universitas 21 Global. As the Founder and Managing Director of Tertiary Infotech Pte. Ltd., Dr. Ang has led the design and development of over 130 WSQ- and IBF-accredited courses spanning data analytics, cloud computing, and digital transformation. His technical background includes software engineering, programming, and emerging technologies such as extended reality (XR) and AI for creative industries.
In the AI Vibe Coding for Game Development course, Dr. Ang combines his expertise in software architecture and technical education to provide learners with a strong foundation in Unreal Engine and interactive media systems. His sessions emphasize structured development workflows, coding fundamentals, and creative problem-solving techniques essential to modern game production. Through his guidance, participants gain both the technical competence and strategic mindset to succeed in the fast-evolving field of game design and development.
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