Jyoti Chopra is an experienced AutoCAD instructor and design professional with extensive expertise in architectural design, furniture design, simulation, and 3D visualization. She has worked on projects involving technical drawing, space planning, and digital prototyping, helping learners and organizations develop skills in design documentation and visualization. Her teaching is grounded in industry-relevant experience, ensuring participants acquire both creativity and technical proficiency.
As a trainer, Jyoti has taught WSQ and professional courses in AutoCAD, graphic design, and 3D modeling, emphasizing practical application and portfolio-ready outputs. She leverages real-world case studies and design projects to help learners master AutoCAD tools and apply them to diverse industries. Her facilitation style encourages creativity, precision, and efficiency, enabling participants to confidently use design software for both academic and professional growth.
Course Details
Course Details
What You'll Learn
Topic 1: Setting up 3ds Max
File/system unit scale
Preparing your scripts
Vray-standard Material converter
Ts Tools
Steamroller
Editing TS_TOOLS
Topic 2: Getting 3ds max model ready for unreal engine
Materials name
Mesh name
Ensure system unit scale is in cm
Convert Vray Materials to standard*
Ungrouping and removing lights/camera
Removing backface cull
Steamroller Script
Ts tools export to FBX
FBX Settings
TS tools copy locations
Topic 3: Basic Navigating in unreal engine
Creating a new Project
Using a blank project type with no starter content
Choosing the first person shooter project type
Moving around in unreal engine
Layouts
Topic 4: Exporting models and importing into unreal engine
Import objects without ts tools
Importing objects(no collision and no uv unwrap)
Copy locations using ts_tools
Topic 5: Lighting
Adding a skybox
Skylight and lightmass portal
Directional light
Spot lights and pointlights
Lightmass Importance Volume
First build to check for missing uv unwrap
Topic 6: Materials
Diffuse map
Metallic map
Normal Map
Roughness Map
Specular Maps
Emissive and multiplier
Quick way to change UV
Topic 7: Setting up controllers and running on VR set
Configuring controller
Test on VR set
Course Info
Promotion Code
Your will get 10% discount voucher for 2nd course onwards if you write us a Google review.
Minimum Entry Requirement
Knowledge and Skills
- Able to operate using computer functions
- Minimum 3 GCE ‘O’ Levels Passes including English or WPL Level 5 (Average of Reading, Listening, Speaking & Writing Scores)
Attitude
- Positive Learning Attitude
- Enthusiastic Learner
Experience
- Minimum of 1 year of working experience.
Target Age Group: 18-65 years old
Minimum Software/Hardware Requirement
Software:
Please download and install Unreal Engine from https://www.unrealengine.com/en-US/download
Hardware: Window or Mac Laptops
Job Roles
Job Roles
- Game Developer
- 3D Artist
- Level Designer
- VR Developer
- AR Developer
- Gameplay Programmer
- Technical Artist
- Game Designer
- UI/UX Designer
- Animator
- VFX Artist
- Sound Designer
- Game Tester
- Game Producer
- Creative Director
Trainers
Trainers
Review
Customer Reviews (3)
- will recommend Review by Course Participant/Trainee
-
. (Posted on 10/8/2020)1. Do you find the course meet your expectation? 2. Do you find the trainer knowledgeable in this subject? 3. How do you find the training environment - will recommend Review by Course Participant/Trainee
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An optimised laptop will be useful to support the learning of the program. (Posted on 10/8/2020)1. Do you find the course meet your expectation? 2. Do you find the trainer knowledgeable in this subject? 3. How do you find the training environment - wil recommend Review by Course Participant/Trainee
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Trainer is flexible and interactive and able to customise topics according to my requirements. (Posted on 3/25/2020)1. Do you find the course meet your expectation? 2. Do you find the trainer knowledgeable in this subject? 3. How do you find the training environment
Write Your Own Review
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