Course Information

  • Sessions 4 days
  • Duration 22.5 hrs
  • Level Beginner
  • Assessment NA

Venue

12 Woodlands Square #07-85/86/87 Woods Square Tower 1, Singapore 737715. 5 mins walk from Woodlands (NS9) MRT station.

The venue is disabled-friendly.

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Certification

  • Certificate of Completion from Tertiary Courses - Upon meeting at least 75% attendance and passing the assessment(s), participants will receive a Certificate of Completion from Tertiary Courses.

AI Vibe Coding for Unity Game Development

Course Code: C841
AI Vibe Coding Series

What's This Course About

Build games in Unity with AI Vibe Coding for Unity Game Development. This hands-on 3-day course teaches you how to use AI coding assistants such as Cursor, GitHub Copilot and Claude to build game mechanics, gameplay scripts and full game systems in Unity with C#. Instead of memorising the Unity API and C# syntax, you will vibe code — describing what you want in plain language and letting AI generate, refactor and debug your game code while you design the gameplay and experience.

Through practical projects, participants will set up a Unity project, build scenes and game objects, script player controls, physics, animation and UI, add game systems such as scoring and enemies, and build and deploy a playable game — all with an AI pair programmer at their side. You will also learn to review, test and optimise AI-generated game code so your game runs smoothly. By the end of the course, you will be able to build and ship Unity games faster with an effective AI vibe-coding workflow.

Bonus: Free Practice Exams

Get exam-ready on our Practice Exam Portal — train in realistic Practice Mode and timed Exam Mode, then retake them as many times as you like before the real exam.

Start Practising →

Course Fee

$1,200.00 (GST-exclusive)
$1,308.00 (GST-inclusive)

Course Date

Course Time

* Required Fields

Additional Note

Please bring your own laptop for hands-on training. If you don't have laptop, we can provide spare laptop for training use.

Post-Course Support

  • We provide free consultation related to the subject matter after the course.
  • Please email your queries to enquiry@tertiaryinfotech.com and we will forward your queries to the subject matter experts.

Cancellation & Reschedule Policy

  • You can register your interest without upfront payment. There is no penalty for withdrawal of the course before the class commences.
  • We reserve the right to cancel or re-schedule the course due to unforeseen circumstances. If the course is cancelled, we will refund 100% for any paid amount.
  • Note the venue of the training is subject to changes due to availability of the classroom.

Course Details

Course Details

What You'll Learn

Topic 1 Getting Started with AI Vibe Coding for Unity

  • Introduction to Unity, C# and Vibe Coding
  • Setting Up Unity and AI Coding Assistants (Cursor, GitHub Copilot, Claude)
  • Navigating the Unity Editor with AI Guidance
  • Effective Prompting for Unity and C# Code Generation

Topic 2 Building Scenes and Game Objects with AI

  • Creating Scenes, GameObjects and Prefabs
  • Working with Components and the Inspector
  • Generating Level and Environment Setups with AI
  • Organising Assets and Project Structure

Topic 3 Scripting Gameplay with C# and AI

  • Writing MonoBehaviour Scripts with AI
  • Player Input, Movement and Controls
  • Handling Game State and Events
  • Debugging and Explaining C# Scripts with AI

Topic 4 Physics, Animation and UI with AI

  • Colliders, Rigidbodies and Physics Interactions
  • Animating Characters and Objects
  • Building Menus, HUD and UI with AI
  • Adding Audio and Visual Effects

Topic 5 Game Systems and AI-Assisted Debugging

  • Scoring, Health and Inventory Systems
  • Enemies, Spawning and Simple Game AI
  • Saving and Loading Game Data
  • Reviewing, Testing and Refactoring AI-Generated Code

Topic 6 Building, Optimising and Deploying Your Game

  • Optimising Performance with AI
  • Building for Desktop, WebGL and Mobile
  • Packaging and Publishing Your Game
  • Next Steps for Your Unity Game Projects

Course Info

Promotion Code

Your will get 10% discount voucher for 2nd course onwards if you write us a Google review.

Minimum Entry Requirement

Knowledge and Skills

  • Able to operate using computer functions
  • Minimum 3 GCE ‘O’ Levels Passes including English or WPL Level 5 (Average of Reading, Listening, Speaking & Writing Scores)

Attitude

  • Positive Learning Attitude
  • Enthusiastic Learner

Experience

  • Minimum of 1 year of working experience.

Target Age Group: 18-65 years old

Minimum Software/Hardware Requirement

Software:

TBD

Hardware: Window or Mac Laptops

Job Roles

Job Roles

  • Game Developer
  • App Developer
  • AR/VR Developer
  • Software Engineer
  • Mobile Developer
  • Interactive Media Developer
  • 3D Animator
  • Unity Developer
  • Computer Programmer
  • Game Designer
  • Multimedia Artist
  • Simulation Developer
  • User Experience (UX) Designer
  • Virtual Reality Developer
  • Augmented Reality Developer

Trainers

Trainers

He is a ACTA Certified game developer with more than t0 years experience in game development using Unity and Unreal.

Jyoti Chopra is an experienced AutoCAD instructor and design professional with extensive expertise in architectural design, furniture design, simulation, and 3D visualization. She has worked on projects involving technical drawing, space planning, and digital prototyping, helping learners and organizations develop skills in design documentation and visualization. Her teaching is grounded in industry-relevant experience, ensuring participants acquire both creativity and technical proficiency. As a trainer, Jyoti has taught WSQ and professional courses in AutoCAD, graphic design, and 3D modeling, emphasizing practical application and portfolio-ready outputs. She leverages real-world case studies and design projects to help learners master AutoCAD tools and apply them to diverse industries. Her facilitation style encourages creativity, precision, and efficiency, enabling participants to confidently use design software for both academic and professional growth.

Dr. Alfred Ang is the founder of Tertiary Courses. He is a serial entrepreneur. He founded OSWeb2Design Singapore Pte Ltd in 2007 offering web development, e-commerce store development, graphics design, ebook publishing, mobile apps development, and digital marketing services. He established the first online gardening store in Singapore, Eco City Hydroponics Pte Ltd in 2000, offering a wide range of gardening products such as seeds, plant nutrients, hydroponics kits etc. Eco City Hydroponics has become the most popular and successful gardening store in Singapore. He founded Tertiary Infotech Pte Ltd in 2012 and transformed the business to a training platform, Tertiary Courses in 2014. Tertiary Courses offers a wide range of SkillsFuture courses for PMETs to upgrade their skills and knowledge. He also established Tertiary Courses Malaysia in 2016. He also founded Tertiary Robotics in 2015 offering Arduino, Raspberry Pi, Microbit and Robotics products
Dr. Alfred Ang earned his Ph.D. from National University of Singapore in 2000, majoring in Electrical and Electronics Engineering. He also completed an online MBA course with U21 Global based in Australia. He obtained his B.Sc (Hons) from National University of Singapore in 1992, majoring in Physics. He topped his Physics cohort for 3 consecutive years and funded his degree study with Book price, awards and tuition. He has worked in Defence, Electronics and Semiconductor Industries. His current interests include Machine Learning, Deep Learning, Artificial Intelligence, Internet of Things, Robotics and Programming.
Dr. Alfred Ang is IBM certified instructor for AI Practitioners course. He is a ACTA certified trainer and DACE certified curriculum developer. He was Distinguished Toastmasters (DTM) and Senior Member of IEEE. He has published more than 20 peer reviewed papers and co-inventors for more than 20 inventions.
 

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