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Instructor-led Classroom Adult Training in Singapore - Modular Fast Track Skill-Based Trainings

3ds Max Certified Professional Certificate Preparation & Exam

The Autodesk® Certified Professional (ACP) is designed for professionals and students who want to advance beyond the Autodesk Certified User. This credential is for those who possess more advanced skills and can solve complex challenges in workflow and design. ACP is the logical credential for advanced and professional Autodesk software users who possess at least 400 hours of real-world Autodesk software experience. Certification at the Professional level demonstrates a skill set that ensures certified individuals stand out as they pursue career advancement. Becoming an Autodesk Certified Professional can lead to accelerated career development, improved productivity, and enhanced credibility.

An Autodesk Certified Professional in Autodesk 3ds Mas showcases their knowledge and skills with 3-D modeling software to build a career as a game, film, or motion-graphic artist.

Note that the course fee does not include the exam voucher

AutoDesk Authorised Training Center (ATC) in Singapore


All participants will receive a Certificate of Completion from Tertiary Courses and official Autodesk Certificate of Completion after achieved at least 75% attendance.

Autodesk Certificate of Completion

Funding and Grant Applications

Click the links below to apply. Note that you need to register the course first.

For Singaporeans: SkillsFuture Credit

For Company: SSG Training Grant

Course Code: CRS-N-0047145

Course Booking

$298.00 (GST-exclusive)

Course Date

Course Time

* Required Fields

Course Cancellation/Reschedule Policy

We reserve the right to cancel or re-schedule the course due to unforeseen circumstances. If the course is cancelled, we will refund 100% to participants.
Note the venue of the training is subject to changes due to class size and availability of the classroom.
Note the minimal class size to start a class is 3 Pax.

Course Details

Topic 1. Fundmantels

  • 3ds Max Interface
  • File Types
  • Import Data
  • Setup Scenes
  • Viewports
  • Select Object and Define Regions
  • Transform Objects
  • Understand Co-ordinate Systems
  • Duplicate and Clone Objects

Topic 2. Modifying Tools

  • Primitives
  • Polygon Modeling Tools
  • Attaching and Detaching Polygon Objects
  • Line Tool Creation Methods
  • Edit Splines
  • ProBoolean Tools

Topic 3. Cameras and Lighting

  • Cameras Setting and FOV
  • Standard Lighting Types
  • Attentuation and Decay
  • Shadow Parameters
  • Volumetric Effects
  • Photometric Effects
  • Atomphere Effect

Topic 4. Material and Shading

  • Slate Material Editor
  • Standard Material
  • Physical Material
  • Amold Material
  • Other Types of Material

Topic 5. Rendering

  • Renderers
  • Rendeirng Parameters
  • Rendering Scence

Topic 6. Effects

  • Space Warps
  • Particle System

Topic 7. Animations

  • Animation Setting
  • Keys
  • Edit Animation
  • Motion Panel
  • Controller
  • Path Simulation

Topic 8. Rigging

  • Creating Bones
  • Skin Modifier
  • Bipeds

Course Admin


The participant needs to know the basics of 3ds Maax;

Software Requirement

Participants need to bring their laptops with Autodesk software installed on their laptops for the training. If participant does not have the laptop and software, we can provide spare laptops with licensed Autodesk software

Who Should Attend

  • 3D Graphics Designers
  • 3D Animators


3DS Max TrainerSven J Norris received his BA (Hons) in Interior Architecture at the University of Wales Institute, Cardiff in 2000 and completed his Masters in Computer Arts at
Thames Valley University (now University of West London) in 2002. He has worked as a freelancer, contractor and full-time employee in industry within the fields of new media, designing and development where he created screen-based experiences and content for companies and agencies including Arc Worldwide, Leo
Burnett Group, Reuters, McKinsey & Co, and Tidal Wave in England. Sven spent 7 years as Assistant Professor of Interactive Media Nanyang Technological University’s School of Art, Design & Media (ADM) in Singapore and was the area coordinator for Interactive Media for some of this period.

Most recently, he has founded an independent design studio Vithereal Pte. Ltd. focusing on 3D Visualization, Product Design and Web Development while
continuing to teach as an Adjunct Lecturer at the above-mentioned ADM in Singapore as well as a degree program in NTU’s Electronic Engineering faculty.
He teaches and practices in the areas of:

  • Web Development
  • Game Design
  • User Interface Design
  • 3D Visualization
  • Product Design

3DS Max TrainerJason is a freelance designer with a big passion for creating 3D Interactive walk-through and have 4 years of experience in Interior design industry with a large spectrum of skills.My passion for design and visualization has always pushed me to keep learning and constantly trying to improve my Skills.I come equipped with a huge arsenal of knowledge and experience with an array of software, technologies and methodologies.

He pride himself on being able to learn, master and innovate using nearly any software handed to him. From Blueprints in UE4 to data driven modelling applications like Autocad to 3D modelling packages like 3Ds Max and Maya. I revel in the challenge of mastering the unknown and making it work.

3DS Max Studio TrainerJyoti Chopra has professional experience in teaching Autocad, 3DsMax and Revit in a recognized teaching institute. She has been rAutoCad teacher with 4 years of experience in teaching designing principles and introducing students to designing softwares. She hhas experience as Architectural Designer performing design, simulation and drafting of various residential and landscape projects in Singapore. Her skillsets are AutoCAD, Revit, 3Ds Max. Adobe Photoshop and Furniture Design, Graphics, Sketching and 2D/3D Simulation. She is also Autodesk Certified Professional (Autocad)

3DS Max trainerCharlie Chan graduated from Nanyang Academic of Fine Arts last mid-year. Under the major of Interior & Exhibition Design. Currently, He has been working in an architectural firm as an interior designer. He is familiar with AutoDesk software, as He used them both in school and work.

3DS MAX Studio TrainerJavad is a new media artist, animator and scholar. He studied Engineering and Animation and is currently a PhD candidate at the School of Art, Design & Media in Nanyang Technological University, Singapore. He has years of experience in 3D modeling with 3ds Max and has collaborated in 3D visualization projects with various architects and architectural firms. He was previously an instructor, teaching 3ds Max courses. As a scholar he presented several papers at animation conferences around the world, including the Society for Animation Studies Conference at USC in Los Angeles, USA. He has also published several articles in academic journals in the past five years.

3DS Max TrainerMr Boey Seng Heng is a freelance programmer who has collaborated with the UK Pilot Airplane Stimulation Program on various 3D Graphics and Sounds projects used to train their pilots. He volunteers at the Singapore Science Centre where he teaches children on the topic which he is assigned to.

Digital Graphics DesignerXavier specialises in Games Art Design. He's not only proficient in 3D modelling softwares such as zBrush and 3Ds Max but also on digital painting and texturing using other softwares such as 3D coat and Substance painter.He also have strong knowledge on Adobe Photoshop and Adobe Illustrator due to his design education background.

3DS MAX Studio TrainerA serious gamer himself, Nash Lin is actively learning through his gaming sessions as he strongly believes in having fun in the process of learning. Through these games he played, Nash developed a strong passion towards the Computer Graphic (CG) art and gaming industry.

After graduating from his Bachelor of Arts in Multimedia from SAE/Middlesex University, Nash gained vast experience in his CG careers with Atomic Gaming, Temasek Polytechnic. He is involved in games/application concept, storyboard and animation, developing educational game and more.

Some of the innovative projects includes animation trailer, slot machines, multi-touch screen games. Nash is also involved in creating interactive digital media projects for other industries such as Toyota Tsusho, Home Team Academy, etc.

With the huge amount of experience obtained, Nash shared his experience as a lecturer at various schools. He has taught in SAE, First Media Design School, Singapore Polytechnic, The Art People, teaching multimedia subjects such as animation, web design, motion graphic, drawing and game design.

Nash finds great interest and passion in teaching. He developed his own animation curriculum as he wants to share his effective and fun learning process with his students.

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