Course Information

  • Sessions 2 days
  • Duration 15 hrs
  • Level Beginner
  • Assessment NA

Venue

12 Woodlands Square #07-85/86/87 Woods Square Tower 1, Singapore 737715. 5 mins walk from Woodlands (NS9) MRT station.

The venue is disabled-friendly.

Download Course Brochure

Certification

  • Certificate of Completion from Tertiary Courses - Upon meeting at least 75% attendance and passing the assessment(s), participants will receive a Certificate of Completion from Tertiary Courses.

Unreal Engine Essential Training

Course Code: C364

What's This Course About

Embark on a transformative journey with our Unreal Engine Essential Training. Begin with mastering the nuances of customizing the Unreal UI, setting the stage for your projects and crafting expansive landscapes that breathe life. As you progress, delve into assembling sophisticated scenes that merge the artistic prowess of materials and lights, accentuated by post-processing effects that add depth and realism. Witness the magic of defining serene bodies of water, and integrate atmospherics, foliage, and wind to make your environments come alive.

But that's just the tip of the iceberg. With our course, you'll also get a firm grip on the powerful Blueprint editor, ensuring you can tweak and tailor game mechanics to your vision. Dive into the realm of cinematics, capturing the essence of storytelling in gameplay. Conclude with essential skills in monitoring performance, ensuring optimal gameplay experience, and packaging your game masterfully for distribution, ensuring you're fully equipped to make your mark in the world of game development.

Funding Options

No funding available

Course Fee

$600.00 (GST-exclusive)
$654.00 (GST-inclusive)

Course Date

Course Time

* Required Fields

Additional Note

Please bring your own laptop for hands-on training. If you don't have laptop, we can provide spare laptop for training use.

Post-Course Support

  • We provide free consultation related to the subject matter after the course.
  • Please email your queries to enquiry@tertiaryinfotech.com and we will forward your queries to the subject matter experts.

Cancellation & Reschedule Policy

  • You can register your interest without upfront payment. There is no penalty for withdrawal of the course before the class commences.
  • We reserve the right to cancel or re-schedule the course due to unforeseen circumstances. If the course is cancelled, we will refund 100% for any paid amount.
  • Note the venue of the training is subject to changes due to availability of the classroom.

Course Details

Course Details

What You'll Learn

Topic 1. Understanding the Unreal Interface

Epic launch screen

Introduction to user interface

Menus

Customizing the UI

Navigation

Documentation

Topic 2. Starting a New Project

Creating a new project

Placing and manipulating actors

Advanced manipulating techniques

Topic 3. Level Design: Creating Base Landscape

Landscape tool modes

Creating base landscape

Editing landscapes

Applying landscape materials

Topic 4. Level Assembly

Content creation: external applications

Exporting final assets of Unreal

Importing final assets of Unreal

Assembling the scene

Topic 5. Look Development: Materials

Introduction to Materials

Material properties

Material Editor: Lattern

Material instances

Topic 6. Look Development: Lighting

Lighting basics

Lighting with light actors: Headlights

Environment lighting

Building the lighthouse light

Topic 7. Post Process Effects

Anti-aliasing

Tone mapping

Adding a bloom effect

Lighting components

Topic 8. Look Development: Water

Defining the water body

Advanced material: water

Topic 9. Look Development: Effects

Creating atomspherics

Creating ambient wind

Creating ambient particles: fog

Using particle systems

Using particle ambients: exhaust

Creating glow bugs

Topic 10. Blueprints: Visual Scripting in Unreal

Introduction to Blueprints

Blueprint editor

Blueprint animation : Lighthouse light

Topic 11. Matinee: Creating Cinematics

Introduction to Matinee

The Matinee UI

Uisng camera groups in Martinee

Using Director Track

Creating a cinematic

Topic 12. Performance Monitoring

Playback and performance settings

Tips for optimal performance

Render visualizers

GPU profiling

Topic 13. Packing Your Game

Overview

Play test your game

Packaging for distribution

Course Info

Promotion Code

Your will get 10% discount voucher for 2nd course onwards if you write us a Google review.

Minimum Entry Requirement

Knowledge and Skills

  • Able to operate using computer functions
  • Minimum 3 GCE ‘O’ Levels Passes including English or WPL Level 5 (Average of Reading, Listening, Speaking & Writing Scores)

Attitude

  • Positive Learning Attitude
  • Enthusiastic Learner

Experience

  • Minimum of 1 year of working experience.

Target Age Group: 18-65 years old

Minimum Software/Hardware Requirement

Software:

Please download and install Unreal Engine from https://www.unrealengine.com/en-US/download

Hardware: Window or Mac Laptops

Job Roles

Job Roles

  • Game Developer
  • 3D Artist
  • Level Designer
  • VR Developer
  • AR Developer
  • Gameplay Programmer
  • Technical Artist
  • Game Designer
  • UI/UX Designer
  • Animator
  • VFX Artist
  • Sound Designer
  • Game Tester
  • Game Producer
  • Creative Director

Trainers

Trainers

Jyoti Chopra

Jyoti Chopra is an experienced AutoCAD instructor and design professional with extensive expertise in architectural design, furniture design, simulation, and 3D visualization. She has worked on projects involving technical drawing, space planning, and digital prototyping, helping learners and organizations develop skills in design documentation and visualization. Her teaching is grounded in industry-relevant experience, ensuring participants acquire both creativity and technical proficiency.

As a trainer, Jyoti has taught WSQ and professional courses in AutoCAD, graphic design, and 3D modeling, emphasizing practical application and portfolio-ready outputs. She leverages real-world case studies and design projects to help learners master AutoCAD tools and apply them to diverse industries. Her facilitation style encourages creativity, precision, and efficiency, enabling participants to confidently use design software for both academic and professional growth.

Review

Customer Reviews (16)

will recommend Review by Course Participant/Trainee
1. Do you find the course meet your expectation?
2. Do you find the trainer knowledgeable in this subject?
3. How do you find the training environment
. (Posted on 8/6/2020)
Will Recommend Review by Course Participant/Trainee
1. Do you find the course meet your expectation?
2. Do you find the trainer knowledgeable in this subject?
3. How do you find the training environment
. (Posted on 5/27/2019)
Will Recommend Review by Course Participant/Trainee
1. Do you find the course meet your expectation?
2. Do you find the trainer knowledgeable in this subject?
3. How do you find the training environment
. (Posted on 5/27/2019)
Might Recommend Review by Course Participant/Trainee
1. Do you find the course meet your expectation?
2. Do you find the trainer knowledgeable in this subject?
3. How do you find the training environment
. (Posted on 12/20/2018)
Might Recommend Review by Course Participant/Trainee
1. Do you find the course meet your expectation?
2. Do you find the trainer knowledgeable in this subject?
3. How do you find the training environment
.. (Posted on 12/19/2018)

Items 11 to 15 of 16 total

per page
Page:
  1. 1
  2. 2
  3. 3
  4. 4

Write Your Own Review

You're reviewing: Unreal Engine Essential Training

How do you rate this product? *

  1 star 2 stars 3 stars 4 stars 5 stars
1. Do you find the course meet your expectation?
2. Do you find the trainer knowledgeable in this subject?
3. How do you find the training environment