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Instructor-led Classroom Adult Training in Singapore - Modular Fast Track Skill-Based Trainings

Blender Essential Training

This course provides an overview of modeling, animating, and rendering 3D graphics in the open-source software Blender. 

Topics include:

  • Navigating in 3D space
  • Selecting, rotating, and scaling objects
  • Using Snap to move objects precisely
  • Creating mesh primitives and extrusions
  • Subdividing meshes
  • Creating a simple creature
  • Joining mesh objects and stitching vertices
  • Organizing a scene with layers, groups, and hierarchies
  • Assigning glossy and reflective materials to objects
  • Creating bump maps
  • Creating sky and ambient light
  • Understanding ambient occlusion
  • Adding motion blur and depth of field
  • Editing animation in the Graph Editor
  • Building and animating a simple characte

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Course Code: CRS-N-0033598

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Course Cancellation/Reschedule Policy

We reserve the right to cancel or re-schedule the course due to unforeseen circumstances. If the course is cancelled, we will refund 100% to participants.
Note the venue of the training is subject to changes due to class size and availability of the classroom.
Note the minimal class size to start a class is 3 Pax.

Training Grant and Subsidy

All Singaporeans aged 25 and above can use their $500 SkillsFuture Credit from the government to pay for a wide range of approved skills-related courses. Visit the SkillsFuture Credit website to choose from the courses available on the SkillsFuture Credit course directory

Course Details

Module 1. Interface

  • Overview of Blender interface
  • Understanding 3D View window
  • Navigating in 3D space
  • Configurating user preferences

Module 2. Selecting and Translating Objects

  • Selecting objects
  • Moving objects
  • Rotating objects
  • Scaling objects
  • Understanding transform orientation
  • Changing an object's origin
  • Selecting pivot point
  • Using snap to move object precisely

Module 3. Modelling 

  • Creating mesh primitives
  • Selecting vertices, edges and faces
  • Editing mesh objects
  • Proportional editing
  • Sculpt Mode
  • Working with edges and edge loops
  • Extrusions
  • Smooth shading objects
  • Subdiving meshes

Module 4. Advanced Modeling

  • Working with Modifiers
  • Working with subdivision surfaces
  • Creating a simple feature
  • Symmetrical modeling with the Mirror Modifier
  • Joing mesh objects
  • Stitching vertices
  • Finalizing a simple creature
  • Creating text
  • Boolean tools
  • Vertex groups

Module 5. Staying Organized

  • Using the outliner
  • Using layers
  • Creating groups
  • Working with scenes
  • Creating hierachies

Module 6 Applying Material

  • Assigning material to objects
  • Diffuse shaders
  • Working with specularity
  • Using the Ramp Shader options
  • Additonal shading options
  • Creating reflections
  • Adding transparency and reflectsions
  • Subsurface scattering

Module 7. Adding Texture

  • Adding a simple texture
  • Adding bitmaps
  • Mapping textures in a UV editor
  • Using UV projections
  • UV mapping a character
  • Fine tunning UV mapping 
  • Creating bump and normal maps
  • Displacement mapping
  • Using node editor

Module 8.Working with Light

  • Adding lamp to a scene
  • Fine tuning ray trace shadows
  • Using spot lamps
  • Fine tunning buffer shadows
  • Using Hemi lamps
  • Working with Area lamps
  • Creating background images
  • Creating sunlight
  • Ambient occlusion

Module 8.Cameras and Rendering 

  • Working with cameras
  • Creating camera targets with constraints
  • Render properties
  • Rendering animation
  • Adding motion blur
  • Creating depth of field

Module 9. Basic Animation

  • Understanding the timeline
  • Animating objects
  • Animating properties
  • Editing animation in a graph editor
  • Using the dope sheet
  • Path animation

Who Should Attend

  • 3D Graphic Designer who want to new to Blender
  • 3D Animators who want to use open source Blender
  • 3D Printing Designers using Blender for 3D printing




AR TrainerEe Linyew is a a video games developer with over 14 years experience in 3D Graphics and Gameplay programming, Real-Time Multiplayer Online, PC, Xbox and IPhone/IPad development. He has worked for Ubisoft, Tom Clancy’s Ghost Recon and Assassin’s Creed franchise, DeNA, BloodBrothers Sega, Total War. He Is familiar with various game genres with a focus on AI, 3D Graphics and Network programming.

3D Printing Trainer Ms Eve Tan has been in 3D industry for 4 years and She is also one and only Asian modulator in Josef Prusa facebook support team.

She is also a graduate ACTA trainers in Singapore IAL institute and currently conducting 3D Printing and scanning for Skill future and WDA course.. She have graduate from ACC Institute of Human Services obtain Psychology Counselling, Singapore Polytechnic in CEO, she also ongoing her part-time upgrading on Moscow Institute of Physics and Technology in Post-Graduate Programs, she is keen on learning and upgrading herself during her spare time.

She has been doing all support and teaching for buyers of the 3D printer, Prusa MK2.

She also created her own 3D Home Desk Machine which is easy to fix and user friendly and with special feature of Non Break printing module in her own 3D printer.

She loves to conduct lesson in a fun and creative way. Some of her projects include hydroponic planting systems, kitchen items, feasible stationery items and so on.

She is proficient in :

  • Fusion 360
  • simplify3D
  • 123D
  • Sketchup Make
  • Repetier
  • 3D Printing Skill
  • Mesh mixer and Inksvg
  • Google Drive & GSuite

Robotics TrainerWith more than 20 years experience in the print and multimedia industry, Hirwanis possess a diverse background in conceptualization, development, managing a team of designers and attachment students in actual client projects. A LaSalle-SIA Diploma in Graphic Design graduate, later in his career, he decided to go into teaching with the main sole objective to impart his industrial knowledge and experience to many, particularly to the young generations thus his decision and in providing training to students as well as group of lecturers in related field subjects in private sessions, government and commercial art schools. 

Hirwanis is also a qualified AMIS-certified trainer by MOE, a certified-National Arts Council (NAC) trainer and a recently certified Peoples’ Association Trainer. He had gone on many training assignments in government schools all over Singapore for many years now. Had helped schools in winning National and School awards for Digital Photography.

He was also awarded the Star Trainer in 2014 and 2016.

Known for his passion for motivation to teach, the innovation to muster interest in his students in subjects taught, fast and self-motivating in giving the best creative solutions possible in any matters.

 Areas that Hirwanis have provided training are as below:

  • Digital Art and/or Manga art Game Development using GameMaker
  • Digital Stop Animation
  • Digital Photography
  • Digital Videography
  • Sandmation
  • Flash Animation
  • Photoshop
  • Websites using Dreamweaver/Google Apps
  • Digital/Traditional Batik Painting
  • Robotics and Coding
  • Drone Training

Blender TrainerA serious gamer himself, Nash Lin is actively learning through his gaming sessions as he strongly believes in having fun in the process of learning. Through these games he played, Nash developed a strong passion towards the Computer Graphic (CG) art and gaming industry.

After graduating from his Bachelor of Arts in Multimedia from SAE/Middlesex University, Nash gained vast experience in his CG careers with Atomic Gaming, Temasek Polytechnic. He is involved in games/application concept, storyboard and animation, developing educational game and more.

Some of the innovative projects includes animation trailer, slot machines, multi-touch screen games. Nash is also involved in creating interactive digital media projects for other industries such as Toyota Tsusho, Home Team Academy, etc.

With the huge amount of experience obtained, Nash shared his experience as a lecturer at various schools. He has taught in SAE, First Media Design School, Singapore Polytechnic, The Art People, teaching multimedia subjects such as animation, web design, motion graphic, drawing and game design.

Nash finds great interest and passion in teaching. He developed his own animation curriculum as he wants to share his effective and fun learning process with his students.

Customer Reviews (4)

Might RecommendReview by Liang Xinan
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Bil (Posted on 5/16/2018)
Might RecommendReview by Bey Hao Yun
1. Do you find the course meet your expectation?
2. Do you find the trainer knowledgeable in this subject?
3. How do you find the training environment
Please specify more clearly the equipment one needs to bring to get the best out of the course. For instance, while the email notification specified to download the blender beforehand, it ought to have reminded the participants like me to bring a mouse as well, otherwise it would be extremely difficult to learn. (Posted on 6/8/2017)
goodReview by paul
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good for begineers (Posted on 10/26/2016)
OkReview by Alvin
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2. Do you find the trainer knowledgeable in this subject?
3. How do you find the training environment
Ok (Posted on 10/26/2016)

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